I'm using the modwheel as instructed to get marimba rolls instead of regular notes. However, when I put the modwheel back the sound returns to normal. What can I do to have this note and only this note rolled when told to?
What program are you using, Finale or Sibelius? In Sibelius, you want to enter a controller change. To do this you would enter CTRL+T then ~C1,127 for rolls. You have to enter the change on the note right before you want the roll to sound. To switch it back to regular notes, press CTRL+T then ~C1,1.
Big note, the ~ makes the controller change not appear on the print copy. Make sure you enter a capital C and don't put a space after the apostrophe.
L
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about 19 years ago
Like Bill said, when you want to initiate the marimba roll feature, you'd send a controller message to put the mod-wheel (controller 1) all the way up (value:127). When you no longer want the instrument to roll, you'll tell it to lower the mod-wheel value to the regular open strokes (value:1).
Note, physically positioning the mod-wheel on your midi keyboard will have no effect on how Finale or Sibelius plays back mod-wheel messages. You must enter those into your score...hence, the notation program plays these controller changes for you.
L
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over 16 years ago
I have the same problem in Sib 5.1 and am using a mac. However when i tried to input a controller change (Apple+T CC1,127) it still does not playback how i want? I am looking to get rims on the tenorline manual, i have tried moving the text around and still nothing.
L
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over 16 years ago
[quote author=brandonguerra link=topic=760.msg13656#msg13656 date=1214934535] I have the same problem in Sib 5.1 and am using a mac. However when i tried to input a controller change (Apple+T CC1,127) it still does not playback how i want? I am looking to get rims on the tenorline manual, i have tried moving the text around and still nothing. [/quote]
You won't use mod-wheel controls like this in Sibelius 5.1. This is because dictionary text and notehead specifications have been extensively built into the Sibelius 5.1 template. If you want your tenors to play rims, simply use the correct noteheads as outlined in the ReadMe that comes with the template.
L
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about 16 years ago
How would I apply this when using Finale 2006?
L
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about 16 years ago
[quote author=Bill link=topic=760.msg2945#msg2945 date=1122866974] What program are you using, Finale or Sibelius? In Sibelius, you want to enter a controller change. To do this you would enter CTRL+T then ~C1,127 for rolls. You have to enter the change on the note right before you want the roll to sound. To switch it back to regular notes, press CTRL+T then ~C1,1.
Big note, the ~ makes the controller change not appear on the print copy. Make sure you enter a capital C and don't put a space after the apostrophe. [/quote]
This is huge, I have been wondering how to do this!!! Thanks Bill!!!
L
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about 16 years ago
For those having the same problem using Finale, you need to use the Midi Tool to set the Mod Wheel to the correct vale for a passage or measure (or the whole staff if needed). Use the Select tool to highlight the notes/measures you want to change. Then select the Midi Tool Icon (or through the menu - Tools, Advanced, Midi). The Menu bar will then have a selection named ";Midi Tool";. Click on that and click on Edit Continuous Data. You'll get a drop-down menu of possible controllers (it defaults to 64). Scroll to controller 1 (Modulation).
Then, click on Midi Tool again and select ";Set to";, which will allow you to set the value for the highlighted area. The pop up will ask you to select a value between 0 and 127, in this case I believe it would be 127, although any value within the target range for marimba rolls will work just as well. Hit OK. If you want to check your input, while still in the Midi Tool, double click on the measure and you will get a schematic (bar graph) that should show you the assigned controller values for that staff. Hit Escape to getout of this view.
Toddski
L
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said
over 15 years ago
[quote author=toddski link=topic=760.msg14549#msg14549 date=1222083654] For those having the same problem using Finale, you need to use the Midi Tool to set the Mod Wheel to the correct vale for a passage or measure (or the whole staff if needed). Use the Select tool to highlight the notes/measures you want to change. Then select the Midi Tool Icon (or through the menu - Tools, Advanced, Midi). The Menu bar will then have a selection named ";Midi Tool";. Click on that and click on Edit Continuous Data. You'll get a drop-down menu of possible controllers (it defaults to 64). Scroll to controller 1 (Modulation).
Then, click on Midi Tool again and select ";Set to";, which will allow you to set the value for the highlighted area. The pop up will ask you to select a value between 0 and 127, in this case I believe it would be 127, although any value within the target range for marimba rolls will work just as well. Hit OK. If you want to check your input, while still in the Midi Tool, double click on the measure and you will get a schematic (bar graph) that should show you the assigned controller values for that staff. Hit Escape to getout of this view.
Toddski [/quote]
I've been curious about all of this with the modulation wheel etc. So the modulation wheel on the one's keyboard itself only comes in handy in some type of music editing software vs. notation software. In Finale, however, which is the notation software I use, I must go through these steps. When I wanted to ";mess"; with this to learn about it I found out that when I go to my Midi Tool drop down menu ";key velocities"; is currently checked instead of continuous data. Can somebody explain to me what this is doing/not doing for me in reference to me using VDL2.5? Is this simply hindering me from using the available sounds (playing areas, implements, etc) with the modulation wheel alone OR am I missing out on other things involving dynamic control etc...? My playback does have some dynamic control and my crescendi/decrescendi do work in my playbacks. I must admit that I haven't been completely happy with these along with balance etc. but I've just been trying to null it out as I go along. Sometimes more successful than others. Is this related?
Sorry for the ramble. Just trying to learn a little bit.
John
L
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over 15 years ago
John -
If i understand you correctly, you can use the Midi Tool to change the Mod Wheel setting, or just about any other midi controller, by highlighting the section you want to alter, clicking on the menu bar option for the midi tool, click on the continuous controller options. At this point, you should get a dialogue box asking you to select a controller with a drop down menu (select 1 - Modulation) (I think the dialogue box closes at this point so you may need to click on the midi tool option again). Once you have the dialogue box for the Midi Tool open, choose ";set to"; which opens another dialogue box where you set the Mod Wheel value for the range you have selected. Its a bit cumbersome but it works.
Alternatively, and as a time saver, you can create an expression using the Expression tool (select a type of expression and click on the ";create ..... "; button), put anything you want in the text tab (for snare drum mod wheel setting 127, let's use the word ";edge";), in the playback tab, identify the controller you are changing and the setting you want. Click assign to put it into your score. Now you can reuse this as often as you like. You will also need an expression for ";center"; and ";mid-way"; so that you can trigger a similar return of the Mod Wheel to the appropriate setting for other passages.
L
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over 15 years ago
Indeed, Todd. Here is a little thing I threw together years ago, when I was still using Finale.
Bryan - I was certain I had seen this all somewhere before ... I just decided not to do a search and tried to answer from memory. I've only been using Finale (and VDL) for a little over a year, so any Finale (and VDL) tips I can pick up anywhere are a treasure. Thanks!
Todd
L
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about 15 years ago
Thanks Bryan and Todd! That's a HUGE help and a great idea. I would have NEVER thought to have assigned those settings to an expression. Awesome!
L
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about 15 years ago
FYI,
All VDL mod wheel and key switch settings have been set up as expressions in the new Finale09 templates.
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