skank not playing back

Hey all.

I'm on Sibelius 5.1, VDL 2.5.1 on a windows machine and I'm encountering an issue with 4 drum skanks not playing back on the tenors. When I enter the note it is appearing as notehead 52 (x) but it doesn't play back a sound when using the lite manual tenors. I have not tried it yet on the full tenors yet.

Any thoughts on how to fix?

Thanks.
Great!

Thanks a lot!
Ladies and Gentlemen....Hugh Smith. Thanks for solving this ever-so-knowledgeable one. Nicely done!
[quote author=chznvrt link=topic=2168.msg11221#msg11221 date=1198033030]
EDIT:  Upon further investigation, all four Hand Claps sounds DID in fact have the correct sound IDs assigned to them. The reason I thought two of them weren't is because I was viewing the sound set items as [b]Program names[/b]. You can have the same sound IDs in different DrumMap listings in the XML file, just not duplicates in the same listing. In this case, those two Hand Claps IDs are also used:  one in the TenorLine (AutoRL) instrument and the other in the TenorLine Manual instrument. The Program names from the TenorLine instruments were showing up in the Hand Claps mapping because the TenorLine listings in the XML file come before the Hand Claps listing (I had forgotten it does this). Now, as far as what Sibelius did ... well.


Greg

Let me start off by saying that ";It's not your fault!"; :) I have no idea how long it would have taken us to figure this out had I not asked you to send me the file in question.

There were a few things causing the problems, sequentially:

[list]
1) [s]Two of the four sounds that are mapped in the Hand Claps had the incorrect sound IDs assigned to them[/s].*

2) [s]Since the instrument wasn't quite up to snuff[/s], Sibelius decided to add about 10 additional noteheads to the instrument mapping. This occurred when the instrument was in the score and you were trying to enter notes into it. (This is supposed to be an actual feature in Sibelius; let's hope that they take that one away.)

Edit:  This also may have happened because there are two instruments being used on the same staff. Hmmm. Oh yea, almost forgot, it did the same thing to the claves (same scenario).

3) And since the instrument itself got so messed up, Sibelius didn't have a clue as to which patch it was supposed to load. Instead, it doubled up on one of the other patches (it did have its own slot though).
[/list]

So now that this has been fixed (I sent the file back to you) you should be good to go. Up to this point I am surprised that more of these kinds of things haven't come up.

Late
Hugh


* The vast majority of the instrument making was done in Sib 5.0 and the sound set format between 5.0 and 5.1 is quite a bit different (structure of the XML file). [s]When everything was being ";converted"; something somehow got changed[/s]. All good now though.


[/quote]

Thanks again.

I'm still not sure I understand how the claves are not playing back correctly. I don't have another clave sound loaded in that score since the instrument is not a part of either of the rack combos or any of the other standard instruments. It actually sounds like the granite blocks are playing from the rack combo a I'm using on a different line but their note heads and template mapping are different. How is it conflicting?
I'm also experiencing some issues with suspended cymbal rolls in the rack combos as well.
Both the full and LITE TenorLine instruments are mapped the same, notehead-wise.

Make sure you have the appropriate articulation added to the note in the score. I believe it is the [b]Upbow[/b] articulation (the one that looks like a tall capital ";V";).

Refer to the Readme to double check which one; I know that there is one assigned and it will need to be in the score for proper playback.

[quote author=gbass598 link=topic=2168.msg11198#msg11198 date=1197941174]
I'm also experiencing some issues with suspended cymbal rolls in the rack combos as well.
[/quote]

What kind of issues?

Thanks I think fixed it. I didn't realize the articulation above was required. I'm learning something new about these 5.1 templates every day.

I was having a similar problem with the cymbal rolls not playing back as well. I had a couple of note heads set incorrectly somehow and I changed those but they seem to play back a lot softer that the rest of the sounds in the combo.

On an unrelated note, I'm trying to add the hand claps into this same score but for some reason the sound will not load in order to play back. I enter the instrument change but all I'm getting on the playback sounds like a concert tom from the rack combo A I'm using on the same staff. All of the other instrument changes I've used in the same score work fine. I have enough midi channels left to use so capacity isn't an issue
[quote author=gbass598 link=topic=2168.msg11202#msg11202 date=1197954260]

On an unrelated note, I'm trying to add the hand claps into this same score but for some reason the sound will not load in order to play back. I enter the instrument change but all I'm getting on the playback sounds like a concert tom from the rack combo A I'm using on the same staff. All of the other instrument changes I've used in the same score work fine. I have enough midi channels left to use so capacity isn't an issue
[/quote]

It's possible that all your Kontakt Player slots have already been consumed by other instruments in your score. If this is the case, all you'd need to do is simply activate another instance of KP2, assign the VDL sound set, and let Sibelius handle the rest.
[quote author=Jim Casella link=topic=2168.msg11206#msg11206 date=1197998764]
[quote author=gbass598 link=topic=2168.msg11202#msg11202 date=1197954260]

On an unrelated note, I'm trying to add the hand claps into this same score but for some reason the sound will not load in order to play back. I enter the instrument change but all I'm getting on the playback sounds like a concert tom from the rack combo A I'm using on the same staff. All of the other instrument changes I've used in the same score work fine. I have enough midi channels left to use so capacity isn't an issue
[/quote]

It's possible that all your Kontakt Player slots have already been consumed by other instruments in your score. If this is the case, all you'd need to do is simply activate another instance of KP2, assign the VDL sound set, and let Sibelius handle the rest.
[/quote]

I thought of that. I'm already running 2 instances of KP2 already. I'm using all 16 channels on one instance and only 11 on the other. I moved away from that portion and went to another line to add claves to it after the fact and it worked fine. I'm not sure what happened but it did load ok the first time but then something happened that purged the sound as I was writing the bars that require it. I deleted the notes I entered and removed the instrument change and tried it again and it has not worked since.
Hmm. I'm not sure. Have you checked to make sure that all your staves in the mixer are set to [b](auto)[/b] in the drum map field? If not, this can cause things to go screwy. In fact, the ";device"; field in the mixer should also be set to (auto). It's possible that if you overrode that, and it's trying to place the handclaps into the full KP2 instance, and is in turn substituting another instrument as a result.
EDIT:�� Upon further investigation, all four Hand Claps sounds DID in fact have the correct sound IDs assigned to them. The reason I thought two of them weren't is because I was viewing the sound set items as [b]Program names[/b]. You can have the same sound IDs in different DrumMap listings in the XML file, just not duplicates in the same listing. In this case, those two Hand Claps IDs are also used:�� one in the TenorLine (AutoRL) instrument and the other in the TenorLine Manual instrument. The Program names from the TenorLine instruments were showing up in the Hand Claps mapping because the TenorLine listings in the XML file come before the Hand Claps listing (I had forgotten it does this). Now, as far as what Sibelius did ... well.


Greg

Let me start off by saying that ";It's not your fault!"; :) I have no idea how long it would have taken us to figure this out had I not asked you to send me the file in question.

There were a few things causing the problems, sequentially:

[list]
1) [s]Two of the four sounds that are mapped in the Hand Claps had the incorrect sound IDs assigned to them[/s].*

2) [s]Since the instrument wasn't quite up to snuff[/s], Sibelius decided to add about 10 additional noteheads to the instrument mapping. This occurred when the instrument was in the score and you were trying to enter notes into it. (This is supposed to be an actual feature in Sibelius; let's hope that they take that one away.)

Edit:�� This also may have happened because there are two instruments being used on the same staff. Hmmm. Oh yea, almost forgot, it did the same thing to the claves (same scenario).

3) And since the instrument itself got so messed up, Sibelius didn't have a clue as to which patch it was supposed to load. Instead, it doubled up on one of the other patches (it did have its own slot though).
[/list]

So now that this has been fixed (I sent the file back to you) you should be good to go. Up to this point I am surprised that more of these kinds of things haven't come up.

Late
Hugh


* The vast majority of the instrument making was done in Sib 5.0 and the sound set format between 5.0 and 5.1 is quite a bit different (structure of the XML file). [s]When everything was being ";converted"; something somehow got changed[/s]. All good now though.

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