Suggestions for Future Versions of Virtual Drumline

To make it easier whenever the time may come, I've decided to add a sticky here for any suggestions for future updates/development of Virtual Drumline.

Currently on the wishlist:

[b][i]Instruments[/i][/b]
Coming soon...

[b][i]Features[/i][/b]
Coming Soon...
Stick Clicks on the Drum Set instruments. 

However, the wind noise generated by the between-the-finger stick twirl (or at least the essence of said sound) must also be captured.
I'd love to have a bead-of-stick-on-china sound added, like if you were using it for a ride pattern or something.  Perhaps some, if not all, of the same executions on the current Suspended Cymbals keymap could be included for the china -- that'd be swell.  :)
I second the desire for more varied china techniques as well.
Since low A mussers are finally being phased out, we need to capture that great bass sound from the side of one so we can digitally play stubernic :) Actually I wouldn't mind a shaft on marimba bar sound for the full 5 octaves. Heck, just throw in a whole ";marimba fx"; instrument!

Are there marimba dead strokes in VDL 2.5? I'm not on the computer it's installed on to check the readme :)

Rubber mallets would also be awesome.
[quote author=perpetualpoet link=topic=3133.msg18370#msg18370 date=1262972910]
Actually I wouldn't mind a shaft on marimba bar sound for the full 5 octaves.

Are there marimba dead strokes in VDL 2.5? I'm not on the computer it's installed on to check the readme :)
[/quote]

The shaft on bar sounds do span 5 octaves.  And yes, dead strokes have been standard fare since VDL 2.
[quote author=perpetualpoet link=topic=3133.msg18370#msg18370 date=1262972910]I'm not on the computer it's installed on to check the readme :)[/quote]I keep my template readme on my USB drive so that I can always look this stuff up whenever I want. :)
[quote author=Bryan Harmsen link=topic=3133.msg18371#msg18371 date=1262973424]
[quote author=perpetualpoet link=topic=3133.msg18370#msg18370 date=1262972910]
Actually I wouldn't mind a shaft on marimba bar sound for the full 5 octaves.

Are there marimba dead strokes in VDL 2.5? I'm not on the computer it's installed on to check the readme :)
[/quote]

The shaft on bar sounds do span 5 octaves.   And yes, dead strokes have been standard fare since VDL 2.
[/quote]

Sweet! Shows how often I use them :) I was just brainstorming,looks like I got beat to the punch long ago. Hehe. Maybe I should keep the readme on a thumbdrive too :)
[quote author=Bryan Harmsen link=topic=3133.msg18583#msg18583 date=1265377430]
http://www.youtube.com/watch?v=1hCJlraLgQo
http://www.youtube.com/watch?v=j_OC4vJSVv4

That is all.
[/quote]

I love it! They're hired.
[quote author=Bryan Harmsen link=topic=3133.msg18583#msg18583 date=1265377430]
http://www.youtube.com/watch?v=1hCJlraLgQo
http://www.youtube.com/watch?v=j_OC4vJSVv4

That is all.
[/quote]

OUTstanding!!!
Best Description in a video ever:

";Dat mane on dat tenor";
Hey Jim! Lots of great ideas here. When can we expect a new version or update with most, if not all of these features included?
We have a maintenance update just about ready. Some of these suggestions will be included. Stay tuned for an update soon.
Ambient stadium crowd noise...crescendoed applause, immediate crowd reaction applause?
Gonna piggy back on Mike's suggestions here (who has a loaded system by the way).

Along the same train of thought of stadium sounds, I'd like some of the typical color guard sounds that find their way into the show and normally add to the musical effect in a way.  No, I'm not talking about the obnoxiously loud counting (i.e. ";5, 6, 7, &, OUT!!";).  Equipment sounds such as flags moving through the air as they spin at various speeds, flag catches, rifle and saber catches, and perhaps rifle drop spins.

This is definitely going for ultra-realism in recordings.
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