I am using the latest version of VDL 2.5 as well as the latest template and Sibelius 6 on PC. I am arranging a piece that will use all of the Asian gongs, i.e. Fuyin, Circus, Opera, etc. I have created these gongs within the template on indivual staffs and within the same same staff through instrument changes. Problem: The assortment of gongs are not being played with the correct patch as in the mixer as well as the kontakt player. For some reason the when the gongs are loaded the kontakt player and sib mixer attempts to play them through either the Rack Combo A patch, or the basic concert percussion patch. I have tried many different combinations, even manually loading the gongs in the kontakt player(which does load the sound, but does not send the sound correctly to the template). I have been using VDL since the original release and have never had this problem. I have been pouring over the forum all evening and have not seen any problems with the gong assortment. With the nature of the piece being Asian/Chinese, I will be relying heavily on these sounds. Any help be be GREATLY appreciated! Also, I don't seem to see keymaps anywhere for the gongs?
PS- for some odd reason the Opera, and Wind load just fine. The others do not. Clueless....
Jeremiah Fowler Madison Central Percussion Richmond, KY
Sorry to hear that you're having problems. Hugh Smith (chznvrt) has put together keymaps for the whole library, and they can be found here: http://charuts.com/drum/keymaps/
Hopefully one of those suggestions will get you up and running again! Good luck!
L
Legacy Forum Post
said
over 13 years ago
Hello Bryan,
I don't think the problem has to do with ram or amount of instances because I have tried emptying the kontakt player, adding one intstance, and then loading only one or two of the gongs onto the staff and player. The kontakt player then loads either rack combo A, or the basic orchestral percussion sib thingy. I then press the proper keys on my midi input device and a gong does sound, but it is the gong from the rack combo A. So no matter what gong I load wether it be Fuyin, Circus, etc. each sound is exactly the same gong - rack combo A gong.
I have also tried the ";empty everything out of the kontakt, save and restart"; option. This does not work either. I spoke with a friend that teaches in TX and asked him to try loading the variuos effect gongs, and he had the same problem. I would be more than willing to send a sib. file. Any help would be great! The clock it ticking as I am sure you understand!
Thanks,
Jeremiah Fowler Madison Central Percussion Richmond, KY
There you go. I documented the fix in a screencast. Note that I deleted all of the notes that didn't belong in the Circus Gong mapping. Hope this helps!
L
Legacy Forum Post
said
over 13 years ago
Jeremiah
The file you sent me doesn�۪t seem to have anything wrong with it. I�۪m guessing it�۪s a clean copy of the Template.
If you are quite certain that you have an adequate number of Kontakt Players instantiated, then the issue resides in the instrument mapping(s) (yes, there could be more than one naughty map involved). If you have a sib file you've been working in for a while - as well as several instrument changes in the score - Sibelius has probably gone off and added some unwanted additions to your instrument mappings (Edit Instrument > Edit Staff Type). The longer one works in a specific file the more the odds go up that this can happen.
When Sibelius has only added one or two of said additions, things may still function correctly. But when there are several in a given map (like in the excellent video Bryan made), that's when the fun starts. [b]Make sure to use the Readme as a basis for what [i]should [/i] be there.[/b]
(This is the too much information part of the post: The Instrument Definitions in the Template (sib file) directly correspond to their related DrumMapList in the sound set. The sound set is what determines what patches get loaded into Kontakt Player. Now, if the Instrument Definition (mapping) goes haywire (notes added), then Sibelius won't find the, what used to be, matching DrumMapList in the sound set, and instead will load something else (whatever it thinks is the closest match) - and it will find something to load no matter what.)
So, if you can get your corrupted instrument mappings cleaned up, you should be good to go for a while.
Let us know ...
L
Legacy Forum Post
said
over 13 years ago
He and I had been corresponding via e-mail as well. Turned out it was an sound set issue, in addition to the extra note weirdness. Go figure :)
However, the video that I made will be a fix for the issue that we've discovered a few times, Hugh. You documented it pretty clearly in one of the above-mentioned posts, but a visual representation always helps!
L
Legacy Forum Post
said
over 13 years ago
[quote author=Bryan Harmsen link=topic=3714.msg19578#msg19578 date=1276732465] He and I had been corresponding via e-mail as well. Turned out it was an sound set issue, in addition to the extra note weirdness. Go figure :)
However, the video that I made will be a fix for the issue that we've discovered a few times, Hugh. You documented it pretty clearly in one of the above-mentioned posts, but a visual representation always helps! [/quote]
Ah, the sound set. One of several ducks to line up, eh Bryan?
And thanks for making the vid too, I'm sure it will be referenced.
L
Legacy Forum Post
said
over 13 years ago
Great video, Bryan!
Hugh - I like how you've called these ";corrupted instrument mappings."; It's exactly what's happened, and can be a real pain when these sorts of squirrely problems arise.
One thing to note when having to troubleshoot and fix these corrupted instrument mappings. From what I've seen, almost every time there's an offending additional note added to the map, you'll see it's assigned to the pitch: F#1. If I ever have an instrument that's stopped behaving like this, I immediately open its map like Bryan demonstrated, and look to see if there's a lot of F#1 assignments. Most VDL instruments (except larger ones like Tenorline) don't even contain F#1, so it's a dead giveaway.
Some good details here, guys. Thanks!
L
Legacy Forum Post
said
over 13 years ago
[quote author=Jim Casella link=topic=3714.msg19584#msg19584 date=1276739313] .. almost every time there's an offending additional note added to the map, you'll see it's assigned to the pitch: F#1. [/quote]
I'd say this is the case 99% of the time. If I remember correctly, Bryan's video example displayed all of them as F#1.
Legacy Forum Post
PS- for some odd reason the Opera, and Wind load just fine. The others do not. Clueless....
Jeremiah Fowler
Madison Central Percussion
Richmond, KY